WARDOGS Towers Guide: How to Capture Them, Codes & What They Do
WARDOGS Towers act as a varying objective on the map each game; in short, Towers exist for several reasons:
- As a decent foundation for a F.O.B build to utilize the high ground the Tower naturally gives
- To enter the Tower, capture it and find a specific code number within
- To use all Tower codes within a match to activate a powerplay mechanic
- As a result of the 3 previous reasons, it gives all 3 factions a fixed location to fight over
What Do Towers Do in WARDOGS?
Towers in WARDOGS act as a fixed objective inside the Control Zone on the map. While it’s not mandatory to attack and control them, there are major benefits to a team that knows how they work and how to fully take advantage of the Tower’s powerplay mechanic.
Every fresh match start has several configurations of both the number of Towers and which will be present in the game. You’ll be able to open your map at any time and see where the Towers are located, who controls them, and the cooldown remaining before they can be captured again. They can also act as a building position for a F.O.B to create a powerful defensive position.
Every Tower’s exact position, and whether a rival faction already holds it, is something you can check before you commit to a push. The WARDOGS interactive maps mark every Tower location across each battleground.
View Tower Locations
How to Capture Towers in WARDOGS
To capture Towers in WARDOGS, the Tower first needs to not be on cooldown. You can check the cooldown by hovering over the Tower icon on the map, or by checking the console inside. If it’s not on cooldown, then:
- Make your way up into the Tower, clearing any enemies
- Once you’re inside, head up one floor above the entry point
- You’ll see an operations room with computers, tech, etc.; this is the capture room
- Walk up to the main console screen (with a keypad next to it) and hold the interact key (usually “F”)
- After the bar has filled, the Tower will flip to the color of your team, now belonging to your Faction
Tower Codes
Codes in WARDOGS are a crucial step towards gaining a win condition for your team. During the game, any time a Tower is captured, it’ll reveal a number. The number it reveals is part of an overall code. The console also shows the position of the number within the code.
Keeping track of these codes yourself or with your team allows you to either make guesses at the remaining missing digits or collect them all for a powerplay. To use and activate the Tower Code, look at the number pad next to the Tower Console and interact with it. Once the correct code is entered into the number pad, you’ll activate the Hot Zone Magnet mechanic.
What is the Hot Zone Magnet in WARDOGS?
The Hot Zone Magnet is the true power play of owning all Towers or figuring out the Tower code. The Hot Zone is a small zone within the main Control Zone that provides double the cash gain per score tick in the match, but also counts players as 2 players instead of 1 while inside. As a result, having some form of control in the Hot Zone gives you more of a fighting chance to win.
When you control every Tower on the map and have full access to the codes on the console screens, you can begin the power play. Punch in the digits on the keypad next to the console to activate a “Hot Zone Magnet” phase.
Initiating this code will force the Hot Zone to start moving towards the Tower the code was activated from. No matter where the Hot Zone is on the map, it is going to end up directly on top of the activated Tower for a period of time. This is where the power play occurs for a team that owns the towers. Knowing that the Hot Zone is pulling to a specific Tower, your team can build a mega base around it to fully defend and gain as much score as possible in that timeframe.
You can see where the Hot Zone is headed and which Tower activated it by the white dash lines coming from the Hot Zone on the map.
Holding every Tower and defending a Hot Zone Magnet pull is not something one player manages alone. The WARDOGS LFG tool helps you find a full squad before you commit to that kind of push.
Find a Squad
Player-Built Drill Site
While it is true that Towers play an important part in WARDOGS for objective control and vantage points, it is not the only way to utilize the Towers’ main mechanic.
With the right tools, players can set up a Buildable Drill Site, acting as a mini-tower on a faction-owned F.O.B during the game. If fueled to the maximum (6000/6000), you can activate the Drill to become a Hot Zone magnet. As a result, you can utilize both the Tower and the Drill for maximum advantage.
Which maps in WARDOGS have Towers?
Currently, both available maps tested in the Alpha & Beta use Towers as a major objective. The maps are Bakurani and Ozeti.
Where to go next
Due to the nature of alphas, betas & early access, Towers, mechanics, and the way they work together may change at any time in a build.
Towers are one piece of a much bigger economy and progression system. Here’s where to check the rest of it:
- Database: exact stats and costs for every weapon, vehicle, and item in the game.
- Loadout Builder: price a full kit against your starting cash before you spend it under pressure.
- Ballistics Calculator: compare weapon damage and range side by side.
- Progression Tracker: every Career, Driver, Pilot, and Support unlock and what it takes to reach it.
- Leaderboard: see how your faction stacks up match to match.
- Mobile Companion App: the database, leaderboards, and ballistics charts on iOS and Android.










