BMR - Marksmen Loadout
Loadout
- BMR-308
- $6,000
- 4x Combat Prism Scope with Reflex
- $880
- BMR-308 Suppressor
- $1,200
- FAL 20 RND Magazine
- $150
- TDG Vertical Foregrip
- $1,000
- GGX 18
- $800
- GGX 33 RND Magazine
- $70
- Range Finder
- $400
- Level 4 Helmet
- $3,000
- Level 3 Armor
- $2,000
- Large Tac Vest
- $400
- Operator Backpack
- $800
- Basic Parachute
- $100
- .308 Win FMJ 80 rds
- $320
- FAL 20 RND Magazine ×2
- $300
- GGX 33 RND Magazine
- $70
- Bandage ×5
- $1,000
- Individual First Aid Kit ×2
- $1,600
- M18 Smoke Grenade: White ×2
- $200
- M67 Frag Grenade ×2
- $400
- Emergency Resuscitator
- $0
- .308 Win FMJ 60 rds
- $240
- 9mm AP 66 rds
- $140
Weapon stats
| Handling | Base | Fitted | Change |
|---|---|---|---|
| ADS time | 0.52s | 0.618s | +19% |
| Vertical recoil | 1× | 0.665× | -34% |
| Horizontal recoil | 1× | 0.816× | -18% |
| Spread | 1× | 0.764× | -24% |
| Accuracy | 1× | 1× | — |
| Equip speed | 0.92× | 0.846× | -8% |
| Holster speed | 1× | 1× | — |
| ADS zoom | 1.2× | 1.2× | — |
| Min zeroing | 100 m | 100 m | — |
| Max zeroing | 300 m | 400 m | +33% |
| Length | 80 cm | 80 cm | — |
| Sway speed | — | 0.9× | -10% |
| Sway from horizontal movement | — | 0.93× | -7% |
| Sway from vertical movement | — | 0.74× | -26% |
| Rotation stabilisation | — | 0.7× | -30% |
| Translation stabilisation | — | 0.78× | -22% |
| Stabilisation time | — | 1.5× | +50% |
Spray on target: 62 cm wide, 5.7 m tall
When I want a change of scenery from longer distance sniping, I swap to this beast. The BMR is a lethal weapon from medium to long ranges that allows you to excel when playing around Hotzone, or FOB Assaults. BMR - Great for assaulting zones by picking off defenders Great for Defending by picking off enemies trying to push. Generally 3-4 shot kill max depending on head & chest shots. GGX 18 - Great CQB when being pushed. The fire rate is great, and the early AP rounds help pack a punch. 33RND mags are perfect for dealing with multiple enemies pushing your 20. Range Finder - Great for accumulating money, insight on objectives, vehicles, and infantry. The BMR is great at long ranges, and zeroing the gun in a split second can make for some easy pick ups. Armour - T4 Helmet is great for dealing with snipers, or just headshots in general. I like to continue with T3 Chest. If you Go T4 USE STIMS. Utilities - Extra Ammo, Mags, Health, Smokes, Grenade.


Recon