| Aerated Feast | Bio Lab | Whenever you surface, gain food |
| Aquatic Reserves | Bio Lab | If your Thirst reaches 0 you gain 10 Thirst. 20s cooldown |
| Battery Charger | Bio Lab | While not submerged, recharge the held tool's battery |
| Bioluminescence | Bio Lab | Glow in the dark |
| Bullethead | Bio Lab | — |
| Camouflage | Bio Lab | Become invisible to predators while not moving |
| Chitin Layer | Bio Lab | Take half damage from hostile lifeforms |
| Chum Cloud | Bio Lab | Release a cloud of delicious bait to distract predators |
| Collector Leviathan | Bio Lab | — |
| Coolant Exhalation | Bio Lab | Substantially increase Scan and Repair speed |
| Cooldown | Bio Lab | Ability prints a string and applies cooldown. |
| Copper Finder | Bio Lab | When close to copper, highlight any copper that is near |
| Coral Crab | Bio Lab | — |
| Current Exit Boost | Bio Lab | When leaving a Current, increase move speed significantly for 5s. 20s cooldown. |
| Current Rider | Bio Lab | When entering a current, increase move speed significantly for a little while. |
| Dash | Bio Lab | Dash in any direction to avoid predators or hazards |
| Dash Grab | Bio Lab | On dash, harvest in a large radius |
| Deep Dive | Bio Lab | On submerge, dive rapidly for a short period |
| Dermal Garden | Bio Lab | Slowly grow nutritious algae on your skin |
| Dive Bladder | Bio Lab | Sink more quickly when descending feet first |
| Diving Reflex | Bio Lab | Whenever you run out of Oxygen, you are rapidly shot upwards for a short duration |
| Electric Discharge | Bio Lab | Emit an 800 volt electric shock to deter medium and large predators |
| Electric Geordie | Bio Lab | — |
| Enhanced Pupils | Bio Lab | Activate night vision while holding a mineral |
| Fast Urology | Bio Lab | You consume water at double the rate. |
| Fast-twitch Optimization | Bio Lab | Dash consumes much less Oxygen |
| Ferrokinesis | Bio Lab | Attract nearby metal |
| Filter Feeding | Bio Lab | Gain food by swimming |
| Food Bank | Bio Lab | Eat or drink to pacify & lure creatures |
| Gelatinous Skin | Bio Lab | When you take damage you are vulnerable, taking an additional 15% damage from all sources for 10s. 60s cooldown. |
| Geordie | Bio Lab | — |
| Gold Finder | Bio Lab | When close to gold, highlight any gold that is near |
| Great Jaw | Bio Lab | — |
| Halfmoon | Bio Lab | — |
| Hammerhead | Bio Lab | — |
| Heat Resistance | Bio Lab | On enter heat gain Mild Heat Resistance |
| Heavy Gills | Bio Lab | Consume less oxygen while swimming in currents. |
| Hemophiliac | Bio Lab | When damaged you take an additional 2 health loss every second for 10s. 30s cooldown |
| Homing Sense | Bio Lab | Detect nearby bases with electrical power |
| Houndgar | Bio Lab | — |
| Hoverthorn | Bio Lab | — |
| Hyper Mitochondria | Bio Lab | Regenerate health when losing hunger |
| Hypnotize | Bio Lab | Stun creatures on stop |
| Invisible | Bio Lab | Become invisible to creatures for a while after stopping |
| Invisible Dash | Bio Lab | Become invisible to creatures for a while after dashing |
| Jellied Legs | Bio Lab | Swim 25% slower for 8s after submerging. 30s cooldown |
| Lit Lamp | Bio Lab | Emit Light On Stop |
| Litholfactory Sense | Bio Lab | Hold a mineral to sense more of it |
| Maladapted | Bio Lab | Your body needs human sources of food, water and air. |
| Marrowbreach | Bio Lab | — |