- R1 Start Quickly casts a waterball dealing ~70 Magic damage to an enemy and generating a stack of Tide, stacking up to 8 times. Tide can be consumed by Abyssal Rise to spawn Water Spheres.
- R2 20 kills Generates 2 stacks.
- R3 40 kills You have a 25% chance to immediately spawn a Water Spheres nearby.
Book of Mi'Mizan
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Description
Mizan is known for travelling around Merops to learn Naya magic from the Nepsids. No one knows what he did there, but they're no longer taking apprentices.
Stats
Rarity
Upgrade Level
Vitality +5
Intellect +4
Faith +4
Magic Penetration +18
Fervor +18
Sell Price 78 
Weapon Skills Numbers shown for a Lv 8 Mage, Intellect 123 · example numbers approximate
Attack
Skills
- R1 Start Spawns a Water Sphere and consumes all stacks of Tide to spawn as much as additional spheres, up to 8. Walking through a sphere consumes it to grant a Shield absorbing. During combat, generates a stack of Tide every 4s.
- R2 20 kills Cooldown reduced to 10s.
- R3 40 kills Walking through the sphere increases Move Speed Factor by 30% for 3s.
- R1 Start Grabs all nearby Water Spheres. You can recast this within 6s to throw them in the targeted direction, each dealing ~45 Magic damage to the first enemy encountered.
- R2 20 kills Reduces the cooldown by 1s if this critically strikes.
- R3 40 kills Each sphere has a 25% chance to deal its damage to nearby enemies.
Expulse
- R1 Start Throw orbs in the targeted direction, each dealing ~45 Magic damage to the first enemy encountered.
- R2 20 kills Throw orbs in the targeted direction, each dealing ~45 Magic damage to the first enemy encountered.
- R3 40 kills Throw orbs in the targeted direction, each dealing ~45 Magic damage to the first enemy encountered.
Passive
- R1 Start Applying Shields has a 35% chance to heal over 6s.
- R2 20 kills Chance increased to 100%.
- R3 40 kills Heals the same amount over 6s.





















