Metal Parts are a common material used to craft a wide range of items. You can find them by searching containers and environmental objects like metal crates, car hoods, server racks, and seed vaults. This material can also be obtained by recycling salvage or by purchasing them from Celeste.
Metal Parts in ARC Raiders
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Basic Material
Common
Metal Parts
Used to craft a wide range of items.
Stack Size
50
Mechanical
Industrial
Electrical
Technological
Top Metal Parts Locations (Player-Voted)
MetaForge Marketplace Value (24h Median)
0 Seeds
Trades
0
Units
0
Last available median price 1
Expedition Projects Using Metal Parts
Workshop Upgrades Using Metal Parts
Sold By Traders
| Trader | Price | |
|---|---|---|
![]() | Celeste | 1 |
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Item Usage & Drops
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Recycles From
| Qty | Name | Type | |
|---|---|---|---|
| 6 | Damaged Heat Sink Can be recycled into crafting materials. | Recyclable | |
| 2 | Hairpin I Single-action pistol with a built-in silencer. Great for stealth, but tricky in combat. | Weapon | |
| 5 | Industrial Charger Can be recycled into crafting materials. | Recyclable | |
| 8 | Ruined Handcuffs Can be recycled into crafting materials. | Recyclable | |
| 3 | Stitcher I Full automatic SMG. Deals good damage, but has quite a low fire-rate and can be hard to control. | Weapon | |
| 8 | Metal Brackets Can be recycled into metal parts. | Recyclable | |
| 6 | Stitcher II Full automatic SMG. Deals good damage, but has quite a low fire-rate and can be hard to control. | Weapon | |
| 5 | Muzzle Brake I Slightly reduces both vertical recoil & horizontal recoil. | Modification | |
| 1 | Shrapnel Grenade A makeshift fuze grenade that bursts into razor-sharp fragments upon detonation. | Throwable | |
| 8 | Candle Holder Can be recycled into crafting materials. | Recyclable | |
| 3 | Mechanical Components Used to craft a wide range of items. Can be recycled into crafting materials. | Refined Material | |
| 8 | Rattler I Fully automatic assault rifle. A cheap offensive option, but has to be reloaded 2 bullets at a time. | Weapon | |
| 4 | Rusted Gear Can be recycled into crafting materials. | Recyclable | |
| 6 | Kettle II Semi-automatic assault rifle. Quick and accurate, but has low bullet velocity and takes a long time reload. | Weapon | |
| 4 | Ferro II Heavy break-action rifle. Packs a punch, but must be reloaded between every shot. | Weapon | |
| 6 | Rocket Thruster Can be recycled into crafting materials. | Recyclable | |
| 2 | Magnet Fun thing to put on a fridgerator. | Topside Material | |
| 12 | Rattler II Fully automatic assault rifle. A cheap offensive option, but has to be reloaded 2 bullets at a time. | Weapon | |
| 6 | Broken Flashlight Can be recycled into crafting materials. | Recyclable | |
| 7 | Ice Cream Scooper It is theorized that scooping things was a favorite pastime in the world before. | Recyclable | |
| 12 | Garlic Press It'll press garlic, olives, and probably many other things. | Recyclable | |
| 12 | Stitcher III Full automatic SMG. Deals good damage, but has quite a low fire-rate and can be hard to control. | Weapon | |
| 1 | Sensors Used to craft utility items and explosives. Can be recycled into scrap metal. | Topside Material | |
| 8 | Rusty ARC Steel Obtained from ARC enemies and activities. Can be recycled into scrap metal. | Recyclable | |
| 5 | Shotgun Choke I Slightly reduces base dispersion. | Modification | |
| 12 | ARC Performance Steel Obtained from ARC enemies or activities. Can be recycled into scrap metal. | Recyclable | |
| 6 | Ferro III Heavy break-action rifle. Packs a punch, but must be reloaded between every shot. | Weapon | |
| 8 | Rusted Bolts Some rusted old bolts | Recyclable | |
| 6 | Ruined Baton Can be recycled into crafting materials. | Recyclable | |
| 4 | Unusable Weapon Can be recycled into crafting materials. | Recyclable | |
| 3 | Kettle I Semi-automatic assault rifle. Quick and accurate, but has low bullet velocity and takes a long time reload. | Weapon | |
| 6 | Hairpin III Single-action pistol with a built-in silencer. Great for stealth, but tricky in combat. | Weapon | |
| 2 | ARC Alloy Obtained from ARC enemies or activities, or by recycling certain ARC parts. Used to craft components. | Topside Material | |
| 3 | Number Plate Can be recycled into metal parts. | Recyclable | |
| 4 | Water Pump Can be recycled into crafting materials. | Recyclable | |
| 4 | Industrial Magnet Can be recycled into crafting materials. | Recyclable | |
| 2 | Battery Used to craft medical supplies. Can be recycled into scrap metal. | Topside Material | |
| 4 | Hairpin II Single-action pistol with a built-in silencer. Great for stealth, but tricky in combat. | Weapon | |
| 4 | Barricade Kit A deployable cover that can block incoming damage until it breaks. | Quick Use | |
| 4 | Blaze Grenade A grenade that detonates on impact, covering an area in fire that deals damage over time. | Throwable | |
| 8 | Rusted Tools Can be recycled into metal parts. | Recyclable | |
| 2 | Simple Gun Parts Used to craft weapons. Can be recycled into scrap metal. | Topside Material | |
| 8 | Frying Pan Can be recycled into crafting materials. | Recyclable | |
| 1 | Zipline A deployable zipline that allows you to quickly move between two locations. | Quick Use | |
| 2 | Ferro I Heavy break-action rifle. Packs a punch, but must be reloaded between every shot. | Weapon | |
| 12 | Kettle III Semi-automatic assault rifle. Quick and accurate, but has low bullet velocity and takes a long time reload. | Weapon | |
| 5 | Compensator I Slightly reduces per-shot dispersion. | Modification | |
| 2 | Steel Spring A tightly wound coil of metal. Used to craft a wide range of items. Can be recycled into scrap metal. | Topside Material | |
| 1 | Dog Collar After all this time, you can still smell the goodness. | Recyclable | |
| 10 | Bicycle Pump Can be recycled into crafting materials. | Recyclable |
Used In
| Qty | Name | Type | |
|---|---|---|---|
| 10 | Stitcher III Full automatic SMG. Deals good damage, but has quite a low fire-rate and can be hard to control. | Weapon | |
| 8 | Hairpin II Single-action pistol with a built-in silencer. Great for stealth, but tricky in combat. | Weapon | |
| 9 | Ferro III Heavy break-action rifle. Packs a punch, but must be reloaded between every shot. | Weapon | |
| 3 | Medium Ammo Medium bullets used mainly with medium-caliber weapons. Such as Rattler, Tempest, Arpeggio, Renegade and Torrente. | Ammunition | |
| 3 | Light Ammo Light bullets used mainly with SMGs and light handguns. Such as Kettle, Stitcher, Burletta, Hairpin and Bobcat. | Ammunition | |
| 10 | Kettle III Semi-automatic assault rifle. Quick and accurate, but has low bullet velocity and takes a long time reload. | Weapon | |
| 6 | Kettle I Semi-automatic assault rifle. Quick and accurate, but has low bullet velocity and takes a long time reload. | Weapon | |
| 5 | Ferro I Heavy break-action rifle. Packs a punch, but must be reloaded between every shot. | Weapon | |
| 9 | Hairpin III Single-action pistol with a built-in silencer. Great for stealth, but tricky in combat. | Weapon | |
| 14 | Arpeggio II A 3-round burst assault rifle with decent damage output and accuracy. | Weapon | |
| 16 | Rattler I Fully automatic assault rifle. A cheap offensive option, but has to be reloaded 2 bullets at a time. | Weapon | |
| 2 | Hairpin I Single-action pistol with a built-in silencer. Great for stealth, but tricky in combat. | Weapon | |
| 3 | Shotgun Ammo Shotgun shells used for shotguns. | Ammunition | |
| 3 | Door Blocker A locking mechanism that can be placed on large metal doors to limit access. | Quick Use | |
| 10 | Arpeggio III A 3-round burst assault rifle with decent damage output and accuracy. | Weapon | |
| 10 | Rattler II Fully automatic assault rifle. A cheap offensive option, but has to be reloaded 2 bullets at a time. | Weapon | |
| 7 | Mechanical Components Used to craft a wide range of items. Can be recycled into crafting materials. | Refined Material | |
| 6 | Shotgun Choke I Slightly reduces base dispersion. | Modification | |
| 8 | Stitcher II Full automatic SMG. Deals good damage, but has quite a low fire-rate and can be hard to control. | Weapon | |
| 8 | Kettle II Semi-automatic assault rifle. Quick and accurate, but has low bullet velocity and takes a long time reload. | Weapon | |
| 6 | Compensator I Slightly reduces per-shot dispersion. | Modification | |
| 3 | Heavy Ammo Heavy bullets used mainly with large-caliber weapons. | Ammunition | |
| 7 | Ferro II Heavy break-action rifle. Packs a punch, but must be reloaded between every shot. | Weapon | |
| 8 | Stitcher I Full automatic SMG. Deals good damage, but has quite a low fire-rate and can be hard to control. | Weapon | |
| 6 | Muzzle Brake I Slightly reduces both vertical recoil & horizontal recoil. | Modification |






















